Maya

Character Modelling

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Character Modelling

Considering how I have always been a fan of MechWarrior since playing it on the PSOne, it seemed only natural to let those interests take over when I was asked to design and model a character for my Introduction to Maya course. Since we will be working with our character all semester I wanted to make sure I had fun building the model and would enjoy texturing and animating it in the future

SKYTCH_v02

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SKYTCH_v02

The latest development with our conceptual 3D sketching in Maya for the eVolo competition. Loose, fast, and fun modelling!

SKYscraper + skeTCH = SKYTCH

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SKYscraper + skeTCH = SKYTCH

In the process of working on our submission for the eVolo competition, we decided to take a few of our sketches to Maya and create a few renderings we dubbed “skytches”. Here is our first take of this process.